Aug 20, 2005, 01:00 AM // 01:00
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#1
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Pre-Searing Cadet
Join Date: Jul 2005
Guild: Lowell Huntars
Profession: W/Mo
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Warrior Pve Builds
Hello,
I'm just asking for some experienced builds for a warrior/monk. I dont really know any good builds but if ud tell me the skills and the attribute points list thatd be great.
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Aug 20, 2005, 01:04 AM // 01:04
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#2
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Frost Gate Guardian
Join Date: Jul 2005
Guild: The Zanza Barbarians
Profession: W/
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PvE is an absolute breeze, and if you're choosing warrior/monk, prepare to be invincible. I'd say above all invest in an absorption rune right off the bat. Then after that, just put most of your point into your weapon (Swords/axes work well for PvE), then healing prayers, and finally strength. There's nothing too specific, but I'd say vigorous spirit/live vicariously will both really help you. Having both of these activated at level 12 healing will give you 22 health a swing, and combine that with frenzy/berserker and you'll have no problem staying alive. Healing breeze is also fantastic. I'd sometimes carry both breeze and orison of healing, not for myself but for monk assistance.
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Aug 20, 2005, 01:28 AM // 01:28
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#3
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Lion's Arch Merchant
Join Date: Jun 2005
Location: Seattle, Wa
Guild: Nuclear Babies
Profession: E/Mo
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The difference between PvE and PvP is that you can make the enemies in PvE attack the warrior, so a really good self-protecting warrior with a bow to draw enemies in helps a lot. Make sure the rest of your party is out of your aggro bubble, draw in a group of enemies and have your party attack them while you are taking damage for them. With that objective in mind, this is a really good PvE warmo build (also works for farming):
equipment: best sword or axe you can find, tactics collector's shield from north of ramp rankor, best armor and absorption and vigor you can get (only gloves from knight's/ascalon set), superior tactics, minor weaponry, minor strength, weaponry linked helm.
Base statistics:
11 smiting
10 weaponry
10 tactics
Skills:
Symbol of wrath
Zealot's Fire
Gladiator's Defense [E]
Shield Stance
Heal Sig
Watch Yourself
Fear Me
For Great Justice
Most of the damage is from spamming adrenal skills with a zealot's fire on, since zealot's fire triggers off of warrior's shouts, non-attack skills, and stances. Symbol of Wrath is for PvE for additional point-blank AoE damage. When under attack, cast Gladiator's Defense first, then Shield Stance when Glad's defense runs out, then gladiator's defense again. By the time all that runs out and you are stancless, most of the mob should be dead.
Smiting >>>> Healing for Warmos in general. In general, you should be able to get a monk to heal you, or use defensive stances and healsig. Even if you don't trigger zealot's fire off of warrior shouts and stances, you can still run strength of honor or judge's insight for big damage buffs. While healing or protection might be good for pve, smiting is tons better, especially for pvp.
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Aug 20, 2005, 03:19 AM // 03:19
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#4
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Forge Runner
Join Date: Mar 2005
Location: Chicago, IL
Profession: W/N
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Quote:
Originally Posted by Iraqalypse Now
Smiting >>>> Healing for Warmos in general.
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I'd say smiting > Healing ALL the time, not in general. The healing capabilities of Healing Prayers is semi-efficient for warrior use since you do get a lot more for it then say a W/N in blood magic, however, the warrior's self heals in Victory is Mine! {E} or Healing Sig is all you really need when Smiting does a massive amount for it's cost. Smiting = many dead enemies = less healing needed.
So yeah, Smiting W/Mo is a sign of non-noobness. Too easy it is to make a W/Mo with self-heal only to discover it either takes too long to kill a mob, or the mob rips you in half in a second.
Thankfully, I use Mark of Pain for my W/N so mobs don't last long against me either
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Aug 20, 2005, 04:55 AM // 04:55
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#5
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Krytan Explorer
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Quote:
Originally Posted by Yukito Kunisaki
I'd say smiting > Healing ALL the time, not in general. The healing capabilities of Healing Prayers is semi-efficient for warrior use since you do get a lot more for it then say a W/N in blood magic, however, the warrior's self heals in Victory is Mine! {E} or Healing Sig is all you really need when Smiting does a massive amount for it's cost. Smiting = many dead enemies = less healing needed.
So yeah, Smiting W/Mo is a sign of non-noobness. Too easy it is to make a W/Mo with self-heal only to discover it either takes too long to kill a mob, or the mob rips you in half in a second.
Thankfully, I use Mark of Pain for my W/N so mobs don't last long against me either
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Yep, I'd take a good defensive stance over a self-heal any day of the week.
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Aug 21, 2005, 06:06 AM // 06:06
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#6
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Pre-Searing Cadet
Join Date: Jul 2005
Guild: Lowell Huntars
Profession: W/Mo
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thx anyone else got any w/mo builds?
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Aug 22, 2005, 04:23 AM // 04:23
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#7
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Forge Runner
Join Date: Aug 2005
Location: Maryland
Guild: Mage Elites [MAGE]
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But some of those tactic stances and other stuff you dont get till later. What about pre ascension W/Mo's??
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Aug 22, 2005, 09:43 PM // 21:43
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#8
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Pre-Searing Cadet
Join Date: Jul 2005
Guild: Lowell Huntars
Profession: W/Mo
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no point for pre ascenion w/mo's u only get a set amount of skills to use.
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